Age Of The Ring Mod
- Lord of the RIngs Weapons - posted in Dragon Age Mod Requests: I wish i had to the talents to make such things but me and programs such as photoshop get me aggravated. Took my friend (freemanphd) freaking weeks for me to us the toolset to make a morph just too much sliders.Anyway l am making a request for some LOTR weapons. I believe that there some replacer mods that make the weapons looks.
- Playing the battles of The Lord of the Rings in the Age of Empires 3 game ( now available for € 26.08 ) is a very nice idea. And with the Mod War of Middle Earth, it should become a reality. The mod will present to you 14 peoples, including Angmar, Arnor, Dwarves, Goblins, Gondor, Harad, Isengard, Lindon, Lothlorien, Mirkwood, Mordor, Numreanreans, Rhune and Rohan.
The Horse Lords is a mod for The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King, ocreated by Age of the Ring Development Team.
Description:
List of Scenarios featured in the mod: =LotR= 3p Isengard =LotR= 4p Helm's Deep not-ToME =LotR= 4p Helm's Deep ToME =LotR= 4p Helm's Deep v5 =LotR= 4p Hurin (Rohan+Rhovanion) =LotR= 4p Minas Tirith =LotR= 4p Sigo's Silmarillion =LotR= 4p There and Back Again =LotR= 4p Wilderland (Orcrist's) =LotR= 5p Axis and Allies =LotR= 5p Fate Wilderland.
A modification for Rise of the Witch-king that deepens enchances gameplay, improves and adds onto existing factions, and adds new ones.
It's set during the final years of the Third Age of Middle-earth, and features content from both The Hobbit and Lord of the Rings film trilogies and J.R.R. Tolkien's novels. The primary goal is to represent the cultures, warriors, and heroes of that era in a way that is accurate to the source material, engaging in terms of gameplay, and balanced around RotWK's 2.02 community patch.
For installation instructions consult the included documentation.
Report problems with download to support@gamepressure.com
see morePopular files for The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - Age of the Ring v.3.1 | mod | 1003.1 MB | 10/22/2018 | 4.6K | 78 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - Edain v.4.3 demo | mod | 2137.3 MB | 6/21/2016 | 9.8K | 71 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - RotWK Patch 2.02 v.7.0.0 | mod | 935.4 MB | 12/3/2017 | 5.4K | 27 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - The Battle for Alagaësia v.beta 3 | mod | 89.3 MB | 5/28/2017 | 8.2K | 25 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - North Kingdom Map Pack v.14082017 | mod | 3.6 MB | 5/21/2018 | 1.4K | 19 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - North Kingdom Map Pack v.14082017 | mod | 3.5 MB | 3/13/2019 | 279 | 19 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - The Fall of Gondolin | mod | 1.3 MB | 3/16/2019 | 291 | 19 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - The Battle of the Pelennor Fields v.2.2 | mod | 169 MB | 12/5/2018 | 11.4K | 16 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - Master Hero Mod v.2.3.3 | mod | 267.8 MB | 12/4/2017 | 7.1K | 13 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - Battles of the Third Age v.3.0a | mod | 1174.3 MB | 2/18/2018 | 1.8K | 13 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - Kingdom of Arnor v.5 | mod | 638.1 KB | 5/1/2019 | 1.1K | 11 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - Nargothrond (Edain) | mod | 621 KB | 3/15/2019 | 208 | 11 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - The Rise of the Iron Crown v.1.5 beta | mod | 75.8 MB | 2/22/2017 | 2.4K | 10 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - The Power of Sauron Ressistors v.1.00 | mod | 4.1 MB | 2/18/2018 | 795 | 9 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - Leaves of Lorien v.9122015 | mod | 651.4 KB | 3/13/2019 | 176 | 6 |
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King - Fornost City II v.15082017. | mod | 1.3 MB | 5/20/2018 | 999 | 6 |
A step by step guide
To start off, the mod will only work on clean installation of RotWK (ie. not Forshire's editions).
Download BFME2 and RotWK from HERE. Installation instructions are included in the link.
Below is the basic installation order:
- Patch BFME2 to patch 1.06
- Patch RotWK to patch 2.01
- Test to make sure RotWK runs
- Install patch 2.02 - make sure to pick Widescreen if that's what you have, and get the new game.dat file as well (BACKUP THE ORIGINAL by moving it out of the RotWK folder first), as it fixes some issues and removes the need for a disc.
- Open the patch 2.02 launcher (found in RotWK's installation folder) and make sure it's enabled.
- Download the Age of the Ring installer and run it. Either use the default path or choose another location. Do NOT install it into the RotWK installation folder.
- Run the Age of the Ring shortcut from your desktop and enjoy the mod.
Now, a lot of people have other patches and mods installed. To ensure patch 2.02 and AotR work with the various setups out there, read below:
- Do you have BFME patch 1.09? Make sure to switch to 1.06.
- Do you have Edain installed? Make sure to disable it from their launcher.
- Do you want to reenable Edain? You will need to switch the 2.02 game.dat out with the original game.dat that you have previously backed up and use the 2.02 switcher to switch back to 2.01. Ensure that in the 2.02 launcher, the Original Lobby Music is enabled and not the other tracks.
Using T3A:Online
- Visit the T3A:Online website's setup guide and read the tutorial (note: it's an image slideshow, so make sure to press next)
- After reading the above and installing the T3A:Online launcher, open it, go to Hook, and hook up RotWK. If the check doesn't appear, make sure you're running it as administrator.
- Open the AotR shortcut. It should now open with the T3A:Online launcher. Press RotWK, and the mod should start. If not, your hooking didn't work, and you need to run as administrator.
- Go into Multiplayer > Online and log in with your T3A:Online credentials. If the game tells you to update, press cancel, exit, and run the shortcut as administrator and in Windows XP SP3 compatibility mode.
COMMON ISSUES
'When launching the mod and clicking Skirmish, the game crashes.'
This is related to one of two things: first is Edain CaH. Go into Application Data (type in %appdata% in the Windows search bar) > My The Lord of the Rings, The Rise of the Witch-king Files > Saves and move out or delete all files ending in the .cah suffix. If that wasn't it, go back into My The Lord of the Rings, The Rise of the Witch-king Files and delete Skirmish.ini.
'When launching the mod, I get the following game crash: 'ELVEN_SILVERTHORNARROWS_BUILDCOST'.'
How to capture souls skyrim. Disable and enable patch 2.02.
Age Of The Ring Mod Campaign
'When launching the mod, I get a game crash related to Upgrade_WildHeavyArmorNew.'
Disable and enable patch 2.02.
'When launching the mod, I get a game crash related to MORDOR_WALLHUBS.'
You don't have patch 1.09 disabled. Make sure to do so from their switcher.
Edited by Mathijs, 05 August 2017 - 05:24 PM.
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