Borderlands 2 Weapon Mod

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Obtained with the Ultimate Loot Chest package for Borderlands 2. Grenade flies skyward and explodes similar to fireworks. Grenade flies skyward and explodes similar to fireworks. Damage is based.

Strategy Guide/Walkthrough/FAQ
Review - Borderlands 2
Review - Captain Scarlett And Her Pirate's Booty DLC
Review - Mr. Torgue's Campaign Of Carnage DLC
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SHiFT codes

Enter one of the following codes under your SHiFT account at Gearbox Software to unlock the corresponding bonus. Note: Some codes will expire over time or number of redemptions.

    3 Golden Keys: WTKJT-JWKC5-69X6Z-WFBBT-WSFJX (Expires: Unknown)
    5 Golden Keys: K35T3-JC956-JXXBX-WXJTJ-HKF5J (Expires: Unknown)
    5 Golden Keys: WBWBT-53W5K-F9FR9-KRJBJ-W6CJ9 (Expires: Unknown)
    5 Golden Keys: 5TW33-TTCK5-6Z6FH-KRJT3-WSFKC (Expires: Unknown)
    5 Golden Keys: 5JWTB-SJHCR-JR6J6-CRT33-F5RKW (Expires: Unknown)
    25 Golden Keys: CJC33-KHBCW-FHF6Z-C6JTB-F9395 (Expires: Unknown)
Extra Wubs

At the title screen, press Up(2), Down(2), Left, Right, Left, Right, B, A, Start to unlock the 'Extra Wubs' option at the 'Gameplay' section of the 'Options' menu. Note: Extra Wubs has no effect in the game.

True Vault Hunter mode

Successfully complete the game to unlock True Vault Hunter mode.

Borderlands 2 Modded Weapon Codes After Patch

Ultimate Vault Hunter mode

Successfully complete the game in True Vault Hunter mode to unlock Ultimate Vault Hunter mode.

Duplicating weapons, items, and money

Start a co-op game with at least one other player. Stand next to another player, and initiate a trade. Give them the desired weapons/items/money you would like to duplicate. Then, immediately quit the game without saving by signing out of your profile, going to the dashboard, or resetting the system. Since the game did not save after you traded the weapons/items/money, you will still have them, and the other player you traded them to will also have them. The other player can then give you weapons/items/money while using the same method. Repeat this as many times as desired. Note: Do not trade items near an auto save point to prevent the game from accidentally saving while trading the items. -From: Psychotic Elf

Infinite Golden Keys

Note: This glitch requires two controllers, two accounts (any type), a USB flash drive, and Golden Key. First, copy the saved game file for the primary profile (player one) on which you would like to use a Golden Key but not lose it to the USB flash drive. It is recommended the saved game file last be saved in Sanctuary so you are near the Golden Loot chest when you load the saved game, making the process quicker. The second profile (player two) is only going to hold the items and must have their save game file and profile on a different storage device like the hard drive, but make sure it is not stored on the flash drive where the primary profile is stored for player one. Next, start the game, and choose to load from the flash drive where player one's profile was copied. Then, have player two join using a separate profile stored on a different storage device, making sure player one is the host. Once both players are in Sanctuary, remove the flash drive that player one's saved game was loaded from. You will then be prompted with a notification that further progress will not be saved unless you choose a new storage device. Do not choose a new storage device; just choose to continue. Then, have player one open the Golden Loot chest. The chest will contain two rare purple weapons, one rare purple rocket launcher, two rare purple shields, or two rare purple mods. Have player two grab the loot, and then have player two choose the 'Save and Leave Game' option. Once player two has left the game, have player one quit the game without saving by signing out of your profile, going to the dashboard, or resetting the system. When player one's profile is loaded again, a Golden Key will not have been used. Load both profiles, have player two give player one all the loot, and save. Repeat this as many times as desired. Note: This glitch was done on an unpatched version of the game. You can delete all patches for the game by using the 'Clear hard drive cache' code for the Xbox 360.

Note: This trick requires a Golden Key from a pre-order code. Using a second controller, sign a second player in to join your game. If you do not have a separate account, create any type of account. Then, have the second player open the Golden Loot chest in Sanctuary, and have player one grab the loot. It will not use the Golden Key the first player has. Then, create another account, and repeat this as many times as desired. Note: The loot will only be Level 7 unless the second player is at a level higher than Level 7.

Infinite Badass points

Note: This trick requires a character with at least $3 million. Create a new character, and start a game with both characters. Have the character with $3 million as player one and the new character as player two. Have player one trade $3 million to player two. You will get an extra 167 Badass points added to your profile. Then, have player two give the money back to player one. Next, have player two leave the game. Then, have player two join the game, but first delete the character player two was using, and create a new one before joining the game. Give the new character created for player two $3 million again to get another 167 Badass points. Repeat this as many times as desired. -From: Ian Maesner

Since Badass points are assigned to your profile and not a specific saved game file, it is possible to get an unlimited number of Badass points easily. Create a new character and have a second player join the game as a guest on controller two. Stand in front of the guest character with your main character, and keep activating a trade with each other by pressing B. Trades count whether you actually trade anything or not. Simply activate 'Trade' without actually offering anything to still have it count as a trade. Do this 50 times to get a total of 166 Badass points. Then, create a new character and repeat the process as many times as desired. You can delete all the unwanted created characters once you are finished using this trick. Note: You can also do this with dueling. Stand in front of the guest character with your main character, and start a duel. Win the duel, and repeat the process. Fifty duel victories will result in a total gain of 166 Badass points. This can be done even quicker by setting up the controller configuration so you can keep tapping [Melee/Attack] without changing your aim at the second player.

Infinite ammunition

This glitch requires a full inventory and a Vladof rocket launcher. Start with the rocket launcher on the ground. Have a separate gun in your hand that uses one round of ammo per shot. Hold X while hovering over the rocket launcher (you should see the 'Full' icon) to swap it with the weapon you are holding. Fire one round with the rocket launcher, then swap back to your other gun. You should now have unlimited ammo, but not unlimited rockets or grenades. Note: Certain weapons that consume more than one round of ammo per shot are also not unlimited, but all your single shot weapons should be. This must be repeated whenever the game is loaded. Additionally, this glitch was done on an unpatched version of the game. You can delete all patches for the game by using the 'Clear hard drive cache' code for the Xbox 360.

Easy XP

In Tundra Express, complete all the optional quests for Tiny Tina that lead up to the 'You Are Cordially Invited: RSVP' quest. This quest requires you to lure Flesh Stick into Tiny Tina's cave so she can put him in a trap. However, if you just kill him, you will get a large amount of XP, depending on what level you are (level appropriate on the first playthrough is between 1,800-3,000 XP per kill, and the second playthrough is between 2,000-4,500 XP per kill). Once you kill Flesh Stick, just go back to Tiny Tina, and restart the quest. If you are playing with at least one other player, simply have one person stand by Tina while the other player stands by Flesh Stick's spawn, and he should keep appearing. Note: If Flest Stick's stops respawning, you can either go back to the starting area, exit and return; or choose to 'Save and Quit', and then reload the game. Additionally, this glitch was done on an unpatched version of the game. You can delete all patches for the game by using the 'Clear hard drive cache' code for the Xbox 360.

After completing the 'A Dam Fine Rescue' mission, you will find Sir Hammerlock inside Sanctuary offering a quest called 'Mighty Morphin', which involves taking an injector and injecting Varkid Cocoons with a special serum. Injecting the serum into a cocoon produces a Badass Varkid. Killing one yields around 1,900 XP during your first playthrough, depending on your level. As long as you do not complete or turn-in the quest, you can kill all the enemies, choose to 'Save and Quit', and reload the game to have the enemies respawn. Repeat this as many times as desired.

Quickly reaching Level 50 with new character

Defeat The Warrior with a Level 50 character. When you are given the option to either kill Jack or let Lilith kill him, jump into the lava. The game will then automatically be saved with Jack and The Warrior defeated. Next, choose the 'Save and Quit' option. When you choose to continue the game, you will start near Jack with the requirement to still kill him. Then, invite a character you want to easily level-up to 50. Once they have joined the game, have your Level 50 character kill Jack, wait three seconds, and then reset the system for the Level 50 character so the game cannot be saved. The new character will receive the XP given for killing Jack, but the Level 50 character's game will not be saved after killing Jack. Repeat this for approximately an hour to get the new character to Level 50.

Better weapons and items

Go to any slot machine after the game has recently been auto saved. Play the slot machine as many times as desired. If you do not like the weapons and/or items you won, simply quit the game without saving by signing out of your profile, going to the dashboard, or resetting the system. Then, continue your saved game to still have all the money you spent on slot machine. Repeat this process as many times as desired to get better weapons and items.

Better mission weapons

When turning in a mission that gives you a weapon as a reward, usually the stats of the weapon are randomly generated (and in some cases elements). Thus, if you do not like the weapon you are given after turning in a mission, simply quit the game without saving by signing out of your profile, going to the dashboard, or resetting the system before the game auto saves. Continue your game, and turn the mission in again to get a weapon with different stats. Repeat this until you get a weapon with desired stats and/or elements. -From: Psychotic Elf

Legendary (orange) loot locations

The following is a list of Legendary (orange) items that certain bosses and enemies in the game will drop, and the area(s) you can find those bosses/enemies. To increase your chances of getting a Boss or enemy listed below to drop a Legendary (orange) item, play Co-Op with four players. If you do not get the Boss/enemy to drop the item, leave the area and return to fight them again. Keep doing this (farming) until they drop the item(s). Note: There is a very small chance a Boss or enemy will drop a Legendary (orange) item. Thus, it can take a very long time to get them to drop the desired item. It is also possible to get some of these items from other enemies in the game. Additionally, there are certain bosses you cannot fight until you have completed the game (Terramorphous and Vermivorous the Invincible).

Assault Rifles

    Hammer Buster - McNally, The Dust (Mission: The Bane)
    KerBlaster - Midge-mong, Southern Shelf
    Madhous! - Mad Dog, Lynchwood
    Shredifier - Bonehead 2.0, Arid Nexus
    Veruc (Slag) - Mobley, The Dust

Pistols

    Gub - Laney, The Fridge
    Gunerang - Rakk Man, The Fridge
    Hornet - Knuckledragger, Southern Shelf
    Infinity (Caustic) - Doc Mercy, Southpaw Steam & Power (Side Mission: Medical Mystery)
    Logan's Gun - Wilhelm, Snowblind Defile (Mission: A Train To Catch)
    Maggie - Mick Zafod, The Dust (side with Hodunks)
    Thunderball Fists - Captain Flynt, Southern Shelf
    Unkempt Harold - Savage Lee, Three Horns

Rocket Launchers

    Badaboom - King Mong, Eridium Blight
    Bunny - Chubby enemies
    Mongol - Dukino's Mom, Lynchwood
    Norfleet - Vermivorous the Invincible, Tundra Express and Caustic Caverns
    Nukem - Black Queen, The Dust
    Pyrophobia - Incinerator Clayton, Frostburn Canyon (Mission: Cult Following - The Enkindling)

Shotguns

    Conferance Call (Fire) - The Warrior, Hero's Pass
    Deliverance - Tumba, Wildlife Preserve
    Flakker - The Warrior, Hero's Pass
    Sledge's Shotgun - Smash Head, The Fridge
    Striker - Old Slappy, The Highlands - Outwash

Sniper Rifles

    Invader - Saturn, Arid Nexus - Badlands (Mission: Data Mining)
    Longbow - Badass Creeper, Caustic Cavern
    Lyuda (Slag/Shock) - Gettle, The Dust
    Pitchfork (Fire/Slag/Caustic) - Terramorphous, Terramorphous Peak
    Skullmasher - Son Of Mothrakk, Wildlife Preserve
    Volcano - The Warrior, Hero's Pass

SMG

    Baby Maker - Madame Von Bartlesby, Tundra Express (Side Mission: You Are Cordially Invited - Party Prep) / Mad Dog, Lynchwood
    Bitch - BNK3R, The Bunker (Mission: Where Angels Fear To Tread)
    Emperor - The Assassins, Southpaw Steam & Power
    Hellfire - Scorch, Frostburn Canyon / The Warrior, Hero's Pass
    Slagga - Hodunk, The Dust

Shields

    Black Hole - Foreman, Opportunity
    Fabled Tortoise - Blue, Caustic Caverns
    Hide Of Terramorphous - Terramorphous, Terramorphous Peak
    Impaler - The Warrior, Hero's Pass
    Neogenator - Spycho, Frostburn Canyon
    The Bee - Hunter Hellquist, Arid Nexus - Badlands
    The Cradle - Henry, Overlook (Side Mission: Best Mother's Day Ever)
    The Sham - BNK3R, The Bunker (Mission: Where Angels Fear To Tread)
    The Transformer - Pimon, Wildlife Preserve
    Whiskey Tango Foxtrot - Chubby enemies

Grenades

    Bonus Package - Boom Bewm, Southern Shelf
    Bouncing Bonnie - Loot Midgets
    Fastball - Boll, Three Horns
    Fire Bee - Unknown
    Leech (Fire/Shock/Caustic) - The Warrior, Hero's Pass
    Nasty Surprise - Vermivorous the Invincible, Tundra Express and Caustic Caverns
    Pandemic - Badass Constructor
    Quasar - Ultimate Badass Varkid
    Rolling Thunder - Wilhelm, Snowblind Defile (Mission: A Train To Catch)
    Storm Front - Rat Brothers, Bloodshot Stronghold

Class Mods

    Legendary (Siren/Commando/Gunzerker/Assassin) - Vermivorous the Invincible, Tundra Express and Caustic Caverns
    Slayer Of Terramorphous (Siren/Commando/Assassin/Gunzerker) - Terramorphous, Terramorphous Peak

Relic

    Blood Of Terramorphous - Terramorphous, Terramorphous Peak
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Veteran skins

Have a saved game file from the original Borderlands on your hard drive to unlock the Veteran skins for all four characters using the option found under the 'Extras' menu.

Moxxi weapons

If you keep tipping Moxxi large amounts of money in Sanctuary (over $10,000), she will eventually give you a weapon. Try to tip after she stops talking. Once you get a weapon from her, you can fast travel to another area and then back to Sanctuary. Keep tipping her again to get another weapon. She only gives two types of weapons -- a fire elemental submachine gun and corrosive elemental submachine gun, but they should always have different stats. -From: Psychotic Elf

Carrying an extra item in inventory

This trick requires two class mods. Once your inventory is full, switch your currently equipped class mod for another one in your inventory (you can then re-equip your original class mod after you have done this). Then, exit the inventory menu to be able to now pick up one additional item, allowing you to have up to 28 items in your inventory instead of the normal maximum of 27.

Getting Golden Keys

Golden Keys can be used to open the Golden Loot chest found in Sanctuary near the Fast Travel terminal. Each time you open the chest, it will use one key and give you rare weapon(s) or item(s) that are scaled to the current level you are at when you open the chest. Thus, make sure you do not open the cheat with a Golden Key until you want a rare weapon for the current level you are at. There are multiple ways to get a Golden Key. Certain retailers gave a DLC code to people who pre-ordered the game that included a Golden Key. You can also sign-up for the Gearbox Shift program that is found under the 'Extras' menu in-game to get a Golden Key. Gearbox has also stated they are planning on giving away more Golden Keys through future promotions and events. The news ticker at the Borderlands 2 menus will provide more information about the Golden Key promotions and events.

Good loot farming chest

In the Vault Of The Warrior, you will reach a bridge to walk over the lava (there is a lava fall to the right of the bridge) shortly after entering the area. Jump down the lava hole to the left of the bridge. Once you go down the hole, move forward to find a small cove with a red loot chest on the right. The loot chest contains good items. Once you grab the items, select the 'Save and Quit' option to have the chest refill. Repeat this as many times as desired.

Easy Badass tokens

To easily get Badass tokens early in the game, use the following methods:

    Dueling: Defeat players 50 times while dueling to complete this challenge and get 166 total Badass points. To easily do this, have two players unequip any mods and shield from their character. Then, initiate a duel by having one player melee the other player. Take turns defeating each other until both players have 50 duel wins each.

    Reviving: Revive a downed player 50 times to complete this challenge and get 166 total Badass points. To do easily do this, have two players that can kill themselves. Find or purchase a Tediore weapon. These weapons are thrown and explode when reloaded. Unequip any mods and shield from your character. Then, stand in a corner, shoot the Tediore gun once, and reload. You will throw the gun into the corner and hurt your character when it blows up. Once you go down, have the other player revive you. Then, have the other player do the same thing with their character. Repeat this until both players have 50 revives each.

    Selling: Sell items 50 times to complete this challenge and get 166 total Badass points. To easily do this, go to any vending machine and sell an item, then buy it back for the same price you sold it, and then sell it again. Repeat this until you have completed the 'Wholesale' challenge.

    Trading: Trade with another player 50 times to complete this challenge and get 166 total Badass points. To easily do this, have two players keep activating a trade with each other by pressing B while standing next to each other. Trades count whether you actually trade anything or not. Simply activate 'Trade' without actually offering anything to still have it count as a trade. Do this 50 times to complete the 'Psst, Hey Buddy...' challenge.

Fighting Dexiduous The Invincible ('Sir Hammerlock's Big Game Hunt' DLC)

To summon the secret Dexiduous The Invincible Boss, you will need 99 Eridium shards and to have successfully completed all the main story missions in the 'Sir Hammerlock's Big Game Hunt' downloadable content. Then, deposit between 20-25 Eridium shards in the four totems scattered around Hunter's Grotto. Look for a totem with a black furnace full of purple Eridium at its base. The totems are located in the following areas in Hunter's Grotto:

    Totem 1: It is in the far southern corner of the Grotto, in the slightly more narrow passage with lots of native wall paintings.

    Totem 2: Travel west to a tribal camp on a high cliff overlooking the water. It is in the center of the western section of the Grotto.

    Totem 3: It is east of the large gap in the map where the first totem was located. Cross over to the eastern section across the gap, and look for a camp in the center with elevator access. Use the elevator, and you will exit out to another camp with the totem out in the open.

    Totem 4: It is directly north of the third totem. Travel up to the cliff and jump off, and you will be able to see it near the water and another small cluster of buildings below.

Once you have lit all four totems, travel to the center of the northern section of Hunter's Grotto. Look for a new totem with four lit torches. Pull the lever when you are ready to fight him. Dexiduous The Invincible spawns in the center of a large plain, with only a single rock to mark its location. You will first fight a few waves of enemies, and then Dexiduous The Invincible will appear. Note: If you leave the game or area, you will lose any spent Eridium, and must complete every step to summon Dexiduous again.

Hidden QR code

If you look on Mad Moxxi's pizza boxes, there is a QR code. When you scan the code, it says: 'Wise man say, forgiveness is divine but never pay full price for late pizza. -Captain Picard.' -From: Psychotic Elf

Defeating The Warrior easily

When you begin the battle with The Warrior, let him immediately kill you. You will then spawn behind a shielded barrier protecting The Warrior. Climb up on the rocks to the left to get above the shielded barrier, allowing you to shoot The Warrior from a distance without him harming you. Note: After defeating The Warrior, leave the area, and return to the area for him to respawn.

Dark Souls Easter Egg

In Caustic Caverns, go to the far eastern area of the map. Once you find the unique Crystalisk monster named Blue, run north across the corrosive green waters to the small island with a lone tree out in the distance. You must be at a high enough level to make it across, as you will take a lot of damage while running across the water. If you are using Salvador (the Gunzerker), you can activate his Gunzerk ability to gain health. On the island, you will find a bonfire. Sitting nearby is a Knight named Solitaire, a reference to the Knight Solaire in Dark Souls. You can also find a phantom spirit.

Dr. Tannis Easter Egg

Dr. Tannis, the Dahl Corporation scientist, could be found riding a fish while a dramatic soundtrack played in Treacher's Landing in the original Borderlands by shooting five barrels in a specific order. This can also be done in Borderlands 2. Fast travel to Sawtooth Cauldron. Go forward, and jump off the cliff to reach Sawtooth Stilts. Then, turn left, and go through Smoking Guano Grotto. You will eventually reach the Main Street Reservoir area. Continue until you are at the very edge of the map, on a beach overlooking the reservoir. Scattered around the beach are five colored barrels. Shoot them in the following order to activate the Easter Egg:

    Blue barrel: Next to the arid plant-life near the water.
    Red barrel: Turn around to face the huts; the barrel is at the left hut.
    Green barrel: Turn around again, and look out at the reservoir. Move closer to the edge of the water, and look out at one of the small islands.
    Yellow barrel: On the left, behind a wooden barricade.
    Purple barrel: On the right, near a pile of tires.
Minecraft Easter Egg

Once you reach Sanctuary Hole after Chapter 9 (it can be accessed from the northeast area of the map in Three Horns Divide), you will find a cliff that drops off into a huge hole on your right behind a building close to the end of the town you go through immediately after entering Sanctuary Hole. It does not look like you can drop off the edge, but there is an area you can drop onto. Drop down to this area to reach the entrance to Caustic Caverns. You can also reach the entrance to Caustic Caverns by progressing through Sanctuary Hole normally. Once you enter Caustic Caverns, go to the 'Guardian Ruins' at the northwest corner of the map. Find the mine carts on the train tracks, and turn right just before you reach the huge door at the end of the train tracks. Then, go straight, jump over the two cube blocks, and immediately turn left to enter a cave with a bunch of Minecraft blocks. Keep smashing the blocks to enter a secret Minecraft area. There are Minecraft style enemies in this area. You can fine a special Minecraft head and skin for your character by defeating the enemies and smashing the blocks in this area. There is a different head and skin dropped in this area for each character. The enemies also drop rare loot. If you do not get the desired head and skin for a character and/or do not like the loot you got, you can choose to 'Save and Quit', and then continue your game to get different loot in this area.

Se7en Easter Egg

Whenever you open a box in The Dust, there is a small chance you will get this special Easter Egg. Inside the box, you will find a gun called 'Neutralizing Gwen' and a female skull. Just as it is opened, Handsome Jack will exclaim; 'What's in the box? What's in the box?' In Se7en, at the climax of the film, there is a famous scene where Brad Pitt yells, 'What's in the box?' when he is faced with a mysterious package. The gun's name, 'Neutralizing Gwen' is a reference to the actress Gwyneth Paltrow who plays Brad Pitt's girlfriend.

Teenage Mutant Ninja Turtles Easter Eggs

Once you reach Sanctuary, talk to Dr. Tannis in the Crimson Raiders HQ to unlock the 'Splinter Group' Level 14 side-quest. The description of the mission reads: 'Patricia Tannis has hired you to find and kill four dangerous mutated escapees from the Wildlife Exploitation Preserve. They're hiding out in Bloodshot Stronghold, but be careful; they are well-armed, and color-coordinated.' If the mission is not available, try completing some more story missions, and keep checking back after completing each one until you are given the mission. To gain access to their Sewer hideout, you must pretend to be a pizza deliveryman. Use the intercom, and the sewer grate will open. After jumping down, you will enter the Rat's Nest. Interact with the table ahead to place a pizza to attract the mutants. Once they reveal themselves, you will see their referential names: Lee, Dan, Mick, and Ralph. They are indeed color-coordinated, have shells on their backs, and use the same weapons as their corresponding turtle. Additionally, after turning the mission in, the mission debrief says 'References!' This entire mission is a reference to the Teenage Mutant Ninja Turtles, who are four talking turtles that starred in their own series of comics, movies, and cartoons. Each has their own ninja weapon, are color-coordinated, and named after classical Italian painters.

You can also fight an enemy named Flinter by proceeding through the Rat's Nest in Bloodshot Stronghold. Once you reach an area with multiple objects that you can interact with, you must interact with each item a certain number of times in a specific order. Turn the wheel two times, press the button on the TV three times, pull the switch on the ground three times, and then pull the lever on the wall to the right of the switch on the ground three times. After a few seconds, Flinter will appear. He will drop some rare loot once he has been defeated. Flinter is a reference to Splinter from the Teenage Mutant Ninja Turtles. He was the four turtles martial arts teacher.

The Lord Of The Rings Easter Egg

To unlock this special event, you must first travel to the starting area in the game; Claptrap's Place. Inside Claptrap's Place, pick up the special hidden item in his fireplace. You must then travel to a special enemy called Geary on the volcano in Eridium Blight. You cannot fast travel to reach Geary or die on your way to him. You must follow a specific path to reach him; you can use vehicles. To reach Geary with the special item, starting from the fireplace where you obtained it, go to each area in the following order: Claptrap's Place, Southern Shelf, Three Horns – Divide, Three Horns – Valley, The Dust, and Eridium Blight. You must then go to the volcano in the north-west area of the map. Travel up the volcano using the ramps to jump over the lava flow to reach Geary. Once you find Geary partially up the volcano, do not attack him. Geary is a psycho bandit that will die with one hit, but will also drop rare purple head items. Thus, you can keep returning and killing Geary to farm rare heads for the characters, as he will always respawn in the same area, even if you do not follow these specific steps to reach him. Let Geary hit you once, but only once. If he hits you more than once, this special event will reset, and you must start over from the beginning. Additionally, Nova/Spike shields will kill Geary and reset this special event. After Geary attacks, he will jump off the cliff into the lava. Then, three Rakks will fly over near you and drop three loot chests. One of the chests will always contain purple loot. You can repeat this special event as many times as desired. This side mission is a reference to The Lord Of The Rings series of books by J.R. Tolkien, in which a hero takes a secret ring from a fireplace and travels to a volcano to dispose of it —- until it is stolen by a psychopath who falls into the lava anyway. The heroes are then rescued by three birds from the erupting volcano.

Top Gun Easter Egg

To get a side mission with a lot of Top Gun references in it, talk to Loggins at Ellie's Garage in The Dust. Loggins is a reference to Kenny Loggins, the musician who recorded the song 'Danger Zone', which was the main theme in the Top Gun movie. In the side mission, Loggins wants revenge against his former flight squad of auto-gyro pilots. Top Gun is all about Air Force pilots. To take revenge, you will need to burn down the squad's volleyball court with a fire-element weapon. In the movie, there is a famous scene in which the pilots play volleyball to Kenny Loggins’ 'Playing With The Boys' song. To reach the area with the volleyball court, you will need to jump off a huge rock to arrive in Goose's Roost. Goose is best friends with Tom Cruise's character in the film.

A Game Of Thrones references ('Tiny Tina's Assault On Dragon Keep' DLC)

Start the 'Winter Is A Bloody Business' quest, which requires you defeat an evil prince named 'Jeffrey', who is a reference to Joffrey. There will be a couple of guards in a throne room that resembles the one in King's Landing. The two guards are named 'Canine' and 'Molehill', a reference to the Hound And The Mountain.

Dark Souls references ('Tiny Tina's Assault On Dragon Keep' DLC)

The 'Lost Souls' side quest contains several references to Dark Souls. An undead hero named 'Crestfallen Player' is waiting near a bonfire and states he has died 'eighty times' and another player keeps invading his game and stealing his souls. Once the souls are retrieved, a glowing red knight named '-=n00b_killer=-' will appear. Kill him, and the Crestfallen Player will say that '-=n00b_killer=-' repeatedly backstabbed him while he drank from his flask. Once the side quest is over, he says 'It can be hard out here on Pandora. You'd better hold onto your humanity as best you can.'

Borderlands 2 Weapon ModEasy 'Build Buster' achievement

There is a Constructor that always spawns in the Hyperion base in The Highlands. Fight your way through this area until you reach a bridge. During your first playthrough, the Constructor that spawns will be around Level 20. The higher your own level, the easier it will be to destroy it quickly. Shoot the Constructor with a rocket launcher, and throw some grenades at it. If you are using Salvador (the Gunzerker), activate the Gunzerk ability with two rocket launchers equipped to destroy it very quickly. You can make the Constructor respawn by leaving and re-entering The Highlands area, or quitting to the main menu and then continuing.

Easy 'Definitely An Italian Plumber' achievement

Once you reach Eridium Blight and are at a high enough level to handle the enemies, go to the southwest corner of the map near the exit to Hero's Pass (you will pass through a Hyperion gate on the way). Immediately after going through the Hyperion gate, veer off the road to the right, and go up the hill. There will be a lot of Bullymongs and Rakts in this area. Kill them all, and there is a chance that a rare Mong named Donkey Mong will randomly appear. He is a difficult Level 28 enemy that throws barrels. If he does not appear, simply choose to 'Save and Quit', and try again until he appears. Once he appears, kill him to get the 'Definitely An Italian Plumber' achievement. Note: There is also a chance for another rare Mong to appear named King Mong. He is Level 27 and also difficult to defeat. Both Donkey Mong and King Mong drop good loot. Donkey Mong is a reference to Nintendo's Donkey Kong.

Easy 'Feels Like The First Time' achievement

In Arid Nexus - Badlands, go to the northeast area on the map to find Fyrestone. This is the place where the original Borderlands started. Look for a red building in the desert. Get on top of that building to find a red chest. Open the chest to get some good loot and the 'Feels Like The First Time' achievement.

Easy 'Goliath, Meet David' achievement

Low level Goliaths can be found in the Frostburn Canyon area. A good place to find them is at the Blisterpus Camp in the north center area of the map in Frostburn Canyon. You will discover this area automatically by following the story missions. Use the Fast Travel station to quickly reach this area. A Goliath is a humanoid looking enemy with a white, burning mask. They spawn randomly, but there is a good chance to find a bunch of them in Frostburn Canyon -- even if you have already completed this area. To make enemies respawn, you can either leave the area and re-enter it, or quit to the main menu and then choose to continue. Shoot off the Goliath's mask, and he will enter rage mode. You must now protect him so that he can kill enemies. Killing enemies is what gives him XP and makes him level up. Kill the strong enemies that would cause him a lot of harm, and weaken the small ones so he can get easy kills. Once the Goliath reaches the rank of 'Fatal God-Liath' (displayed below his health bar), kill him to get the 'Goliath, Meet David' achievement. Note: It is recommended you do not attempt this until you at least reach Level 15.

Easy 'So Much Blood!' achievement

You can only unlock this achievement with the Gunzerker class. You must Gunzerk continuously for 90 seconds to get the 'So Much Blood!' achievement. To do this, max out 'Filled To The Brim', 'Lasts Longer', and 'Yippee Ki Yay' in the Gunzerker's Rampage skill tree. It also really helps if you have a class mod that increases any of those three skills. Then, find an area with lots of enemies to kill. A good place to try this at is the Bandit's Circle Of Slaughter in The Fridge at Fink's Slaughter Factory. It is recommended you try this once you can easily kill the enemies in this area. All the Bandits in Round 1 are human, so try using fire-based elemental weapons. A quick regenerating shield also helps a lot since you will not have much time to run and hide for a recharge. You must keep getting kills quickly to build and keep your Gunzerker charge. If you are near the end of the round and do not think you will get the achievement, choose to 'Save and Quit', and then continue to try again. If you complete Round 1, you will not be able to play it again unless you enter someone else's game.

Another good area to get the 'So Much Blood!' achievement at that has a lot of low level enemies is in Frostburn Canyon at the Blisterpus Camp in the north center area of the map. Kill as many enemies as possible in the starting area, then move into the cave with the Spiderants.

Easy 'Sugar Daddy' achievement

Once you have $10,000 or more, go to Moxxi at the bar in Sanctuary. Put $10,000 in her tip jar to get the 'Sugar Daddy' achievement. Then, quit the game without saving by signing out of your profile, going to the dashboard, or resetting the system. When you continue your saved game, you will still have all the money you tipped Moxxi.

Easy 'Thresher Thrashed' achievement

Terramorphous is an enemy that you have to kill during a side mission called 'You. Will. Die. (Seriously.)'. This missions becomes available after competing the game for the first time. Talk to Tannis in the Crimson Raiders HQ (Sanctuary) to start the quest. Then, travel to Thousand Cuts to enter Terramorphous Peak. Entering this area costs four Eridium. Before starting the fight with Terramorphous, it is recommended you are at Level 50 with all SDU's from the black market purchased to carry more ammunition. It helps to have a high Badass rank and some good Level 50 equipment. Try this in Normal mode, and not in Vault Hunter mode. It is much easier to do this in a four player Co-Op game because if you die in solo mode, Terramorphous' health will completely be refilled. It is recommended if you do this in solo mode that you use a Level 50 Gunzerker with two rocket launchers equipped while in Gunzerk mode. Shotguns and slag weapons are also very helpful, especially slag grenades. Since Terramorphous deals heavy damage, you will probably go down a few times. Kill one of the tentacles while in Last Stand mode to automatically get revived. When he comes out of the ground, quickly throw a bunch of slag grenades, and attack him with your strongest weapons. His weak spots are shown as yellow glowing dots. Attack them for critical hits. Jump around a lot to dodge incoming attacks from other tentacles. When you stay behind Terramorphous, he will not be able to attack you. Always walk in big circles around him while keeping some distance. Defeat him to get the 'Thresher Thrashed' achievement, along with some really good loot, including the legendary (orange) 'Slayer Of Terramorphous Class Mod'.

Easy 'Token Gesture' achievement

Use the 'Easy Badass tokens' cheat to quickly get the 'Token Gesture' achievement.

Easy 'Tribute To A Vault Hunter' achievement

Once you reach Sanctuary, you can find Michael Mamaril hanging around some of the town's major landmarks. He can be found inside the Crimson Raider's HQ and near the News Stand, Claptrap's Corner, Zed's Clinic, and other random locations around the city. Once you find him, talk to him, and take the weapon he offers to get the 'Tribute To A Vault Hunter' achievement. You can only get one weapon per visit, but he will reappear after story missions. Try to keep finding him around Sanctuary to get more rewards from him.

Easy 'Well That Was Easy' achievement

In Thousand Cuts, go to the northwest area on the map to find a crazy bandit named Face McShooty (he should appear as '!' on the map) pacing around near the edge of a cliff asking you to shoot him in the face. Accept the 'Shoot This Guy In The Face' mission from him, and then shoot him in the face to get the 'Well That Was Easy' achievement. The commentary from the bandit is also probably a reference to the 'In the face' line from The Hangover movie.

Easy 'What Does It Mean?' achievement

In The Highlands, go to the industrial complex in the southwest area of the map. The entrance is to the north of the 'Highlands - Outwash' map exit. There is also a Catch-A-Ride station infront of the camp, and turrets at the top of the entrance. From there, go straight until you reach a cliff, then go right and up and around the building. Proceed straight until you reach another cliff after going over a bridge. Before going over the bridge, you must fight a Constructor enemy. At the edge of the cliff, look down, and you should see a tent. Get near the tent, and move around it to trigger a double rainbow and get the 'What Does It Mean?' achievement along with some funny commentary by either Claptrap or Jack. This achievement is a reference to the Double Rainbow viral YouTube video. -From: deathmule

Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    Challenge Accepted (30 points): Completed level 1 of all non-level-specific challenges with a single character.
    Goliath, Meet David (15 points): Allowed a Goliath to level up four times before killing him.
    Went Five Rounds (25 points): Completed Round 5 of any Circle of Slaughter.
    Not Quite Dead (5 points): Reached level 5.
    Better Than You Were (10 points): Reached level 10.
    Always Improving (25 points): Reached level 25.
    Capped Out...For Now (50 points): Reached level 50.
    Arctic Explorer (15 points): Discovered all named locations in Three Horns, Tundra Express, and Frostburn Canyon.
    Urban Explorer (15 points): Discovered all named locations in Sanctuary, Opportunity, and Lynchwood.
    Highlands Explorer (15 points): Discovered all named locations in The Highlands, Thousand Cuts, and Wildlife Exploitation Preserve.
    Blight Explorer (15 points): Discovered all named locations in Eridium Blight, Arid Nexus, and Sawtooth Cauldron.
    World Traveler (50 points): Discovered all named locations.
    Sugar Daddy (10 points): Tipped Moxxi $10,000.
    Decked Out (25 points): Had Purple-rated gear or better equipped in every slot.
    Sabre Rattler (20 points): Killed 100 enemies with the Sabre turret.
    Phased and Confused (20 points): Phaselocked 100 enemies.
    So Much Blood! (20 points): Gunzerked continuously for 90 seconds.
    Cute Loot (15 points): Killed a Chubby.
    Tribute To A Vault Hunter (15 points): Got an item from Michael Mamaril.
    Definitely An Italian Plumber (15 points): Killed Donkey Mong.
    High-Flying Hurler (10 points): Killed a flying enemy with a thrown Tediore weapon.
    Token Gesture (20 points): Redeemed 25 tokens.
    Unseen Predator (20 points): Remained in Zero's Deception mode for ten seconds straight.
    Build Buster (20 points): Killed a Constructor without it ever building another bot.
    How Do I Look? (25 points): Unlocked 10 customization items.
    Friendship Rules (10 points): Revived someone from 'Fight for Your Life!' that is on your friends list.
    Better Than Money (15 points): Purchased 5 items from the black market.
    Up High, Down Low (15 points): Gave Claptrap a high five.
    Bounty Hunter (25 points): Completed 20 side missions.
    Did It All (40 points): Completed all side missions.

Additionally, there are 20 secret achievements:

    First One's Free (10 points): Completed the mission 'My First Gun'.
    Dragon Slayer (20 points): Completed the mission 'Best Minion Ever'.
    A Road Less Traveled (20 points): Completed the mission 'The Road To Sanctuary'.
    New In Town (20 points): Completed the mission 'Plan B'.
    An Old Flame (20 points): Completed the mission 'Hunting The Firehawk'.
    No Man Left Behind (20 points): Completed the mission 'A Dam Fine Rescue'.
    Wilhelm Screamed (20 points): Completed the mission 'A Train To Catch'.
    Sky's The Limit (20 points): Completed the mission 'Rising Action'.
    Can See My House From Here (20 points): Completed the mission 'Bright Lights, Flying City'.
    Farewell, Old Girl (20 points): Completed the mission 'Wildlife Preservation'.
    Got The Band Back Together (20 points): Completed the mission 'The Once and Future Slab'.
    Identity Theft (20 points): Completed the mission 'The Man Who Would Be Jack'.
    An Angel's Wish (25 points): Completed the mission 'Where Angels Fear To Tread'.
    Bombs Away (20 points): Completed the mission 'Toil And Trouble'.
    Knowing Is Half The Battle (20 points): Completed the mission 'Data Mining'.
    Cool Story, Bro (30 points): Defeated Jack.
    What does it mean? (15 points): I can't even capture it on my camera.
    Well That Was Easy (10 points): Completed the mission 'Shoot This Guy in the Face'.
    Thresher Thrashed (30 points): Defeated Terramorphous the Invincible.
    Feels Like The First Time (10 points): Opened the chest at the bus stop in Fyrestone.

The following achievements require the 'Captain Scarlett And Her Pirate's Booty' bonus downloadable content:

    Treasure Hunter (75 points): Complete the mission 'X Marks the Spot'.
    Gadabout (25 points): Discover all named locations in Oasis and the surrounding Pirate's Booty zones.
    Completionist (25 points): Complete all Pirate's Booty side missions.

The following achievements require the 'Mr. Torgue's Campaign Of Carnage' bonus downloadable content:

    Explosive (40 points): Complete the mission 'Long Way To The Top'.
    Motorhead (40 points): Complete all Campaign of Carnage side missions.
    Obsessed (45 points): Collect 10 pictures of Moxxi in Campaign of Carnage.

The following achievements require the 'Sir Hammerlock's Big Game Hunt' bonus downloadable content:

    Face Off (40 points): Complete the mission 'The Fall of Nakayama'.
    Done That (40 points): Complete all Hammerlock's Hunt side missions.
    Been There (45 points): Discover all named locations in Hammerlock's Hunt.

The following achievements require the 'Tiny Tina's Assault On Dragon Keep' bonus downloadable content:

    I Totes Planned That Boss (10 points): Slay Mister Boney Pants Guy.
    Yaaaaaay (25 points): Introduce thyself to the White Knight.
    Shorty, You So Best (60 points): Complete thy quest by rescuing yonder queen.
    Girl's Gotta Eat (15 points): Feed thy noble queen 3 times during one visit to her quarters.
    It's Like That One Video (10 points): Show thine worst enemy, the abomination known as 'The Darkness,' who is the nerdiest of them all.
    They Was All 'Hey That's Mine' (20 points): Unsheath 5 swords from Immortal Skeletaurs without leaving the area.
    Dang Girl You Ace At This Game (30 points): Win the most challenging round in Murderlin's Temple.
    Hmmmmm (15 points): Wield the Mysterious Amulet.
    Keep Rollin' Rollin' Rollin' (15 points): Demonstrate your skill, or lack thereof, at rolling the magical treasure orb of many sides.
    Make it Raaaaaid (50 points): Vanquish the Ancient Dragons of Destruction.

This mod aims to make loot in Borderlands 2 'better' in general. It'sessentially a cheat mod, intended for those BL2 players like myself whotend to play in Normal most of the time, dislike grinding, get bored easilyby the uninteresting and drab loot that typically gets dropped in-game, andwho often end up just resorting to Gibbed to be able to play around withsome better gear. The goal, personally, was to get the loot drops in-gameto a point where I never felt tempted to open up Gibbed.

Borderlands 2 Weapon Mod

The mod must be loaded into BLCMM, and nearly all of the mod can be toggledon or off inside BLCMM as you'd hope, on an item-by-item basis. Basicallyevery bullet point in the 'Overview' section is its own 'folder' once imported.See the Configuration section for the most obviousconfiguration areas.

NOTE: A few mods are known to do some weird things in conjunction withthis mod. See the 'Compatibility' section below. BL2 Reborn inparticular is known to cause crashes and other bad behavior, so definitelydo not use this with BL2 Reborn.

  • Mod Overview
  • Compatibility

This mod must be imported into BLCMM using File -> Import single mod.Simply choose the file BL2 Better Loot.blcm and have at it!

Previous versions of this mod had various options, including offline andstandalone variants, but these are no longer provided. BLCMM itself providesall that functionality very easily now. Even if you intend to use nothingbut this single mod, be sure to import into BLCMM and use the file that itsaves.

The previous 'Lootsplosion' and 'Reasonable' variants have been merged intothe single mod file, and you can now choose various aspects of the mod inseveral 'mutually exclusive' categories, meaning that you can only chooseone of the options in each. This way you can tailor the mod to what you wantto do a little bit more easily. See the Configuration sectionfor more detail.

(Note that various behaviors in here can be changed by selecting from variousoptions in the mod file itself.)

Specifically, this mod does the following:

  • By default, adds all legendaries/uniques/pearls/seraph items (weapons,grenade mods, class mods, shields, relics) into the global 'legendary' lootpools, so you'll start seeing those much more frequently.
  • By default, loot will skew much more rare. You should expect to seethose legendaries/uniques/pearls/seraphs far more frequently than invanilla BL2.
  • Adds the 'Alignment' Class Mods from the Dragon Keep DLC into the globalClass Mod drop pools (and makes those COMs always drop at at least bluerarity).
  • By default, adds Gemstone-rarity weapons into the E-Tech weapon pools.
  • Darts and Spikers drop less frequently in the E-Tech pools.
  • Normalizes weapon type drops a bit. (Decreases pistol drop chance,increases all other weapon types.)
  • Lootable Container Changes:
    • In the default configuration, 'regular' treasure chests will alwaysprovide at least blue-rarity gear, and has a decent chance of includingstuff from the legendary pools. This can be configured, though.
    • Also in the default configuration, 'epic' treasure chests have anextremely high probability of dropping from the legendary pools.
    • Mordecai's Stash (from the mission The Good, The Bad, and the Mordecai) hasbeen changed to only drop sniper rifles, and vastly improves the gearquality.
    • Roland's Chest in Sanctuary has been changed to only have loot pools withweapons, and is guaranteed to have at least a couple legendaries.
    • Dice Chests (from the Tiny Tina DLC) will have a small chance of containinglegendary loot on a 'very high' roll.
    • Captain Scarlett DLC and Big Game Hunt DLC endgame chests were convertedto Epic chests.
    • Non-Mimic chests from Dragon Keep DLC will partially pull from the Epicchest pool as well.
    • When lockers spawn gear, they will always be blue-rarity. (Previouslylockers had a chance to spawn even legendaries, so some could potentiallysee this as a drawback)
    • Safes have been improved: Eridium configurations are far more likely, cashquantities have been improved. Gear drop chances have been droppedsomewhat, but gear from safes will always be legendary.
    • Fixes some 'shield' loot configurations which had an error and would neverspawn, previously.
  • Makes Eridium drop 2.5x more often
  • Makes Torgue Tokens more numerous when dropped
  • Boss drop pools are generally improved, and by default, bosses are guaranteedto drop as many items from their unique drop pool as are in that pool.(Though that can be configured easily.)
    • Bosses with just a single unique drop will therefore be guaranteed to dropthat item.
    • If a boss has more than one in their drop pool, you may get duplicatesof one rather than one of each.
  • Raid Bosses will drop better loot, and will drop as many unique items as arein their pool. (Though that can be configured easily)
  • Seraph Crystals will drop from Seraph Guardians even in Normal mode, and theamount of Seraph Crystals have been increased.
  • Fixes/Changes to some enemies' drop pools:
    • Badasses are guaranteed to drop some loot
    • Chubby drop pool has been improved
    • Some 'Badass' enemies weren't actually pulling from the badass drop pool,which has been fixed:
      • Badass Bedrock Bullymongs
      • Badass Boroks
      • Badass Fire Archers
      • Badass Knights
      • Badass Yeti
      • Undead Badass Psychos
      • Wattle Gobble Tributes (three out of the twelve weren't set to drop anything)
    • A few more standard enemies have also been set to drop from the badass pool:
      • Arguk the Butcher
      • Bonehead 2.0
      • Bridget Hodunk and Colin Zaford
      • Bulstross
      • Deputy Winger
      • Giant Craboid
      • Gluttonous Thresher (actually drops from the 'super' badass pool)
      • Individual Handsome Sorcerer stage bosses
      • Jack's Body Double
      • Knuckledragger
      • Mick Zaford
      • Mortar
      • Papa/Jimbo Hodunk
      • Rakkman
      • Roscoe
      • Shirtlesss Men
      • Sinkhole
      • Skeleton Giants
    • Then a few other tweaks to certain enemies:
      • Laney's Dwarf companions will drop crystals, and have a good chance of droppinga gemstone weapon between 'em.
      • The Warrior's non-unique drops have been improved slightly
      • Witch Doctors (both in Big Game Hunt and Son of Crawmerax) will drop an Eridiumstick, and have a pretty good chance of dropping a Relic as well.
      • Elite Savages are guaranteed to drop loot (though just from the standard pool)
      • The Loot Leprechaun (from Wedding Day Massacre) will drop from the Epic Chestpool, rather than the regular treasure chest pool.
      • The BLNG Loader (from Wedding Day Massacre) will drop from the badass pool andalso drop a whole bunch of money. I've always been mystified why it didn'tdrop a ton of money from the start.
  • Improved gifts received in The Talon of God (from Sanctuary residents) tobe purples and gemstones.
  • Remove early-game loot restrictions. This is actually a superset of thesimilar feature already present in UCP, and is copied from my own BL2 Early Bloomermod. This version enables spawning of basically everything from the beginning,including all grenade types, relics, class mods, rocket launchers, etc. Boththis and the UCP 'Remove Loot restriction in the beginning areas' section, andeven Early Bloomer itself, can be active at the same time with no ill effects --it'll just mean that the relevant commands get executed twice.

Configuration

There are a few categories in the mod which are explicitly intended to beuser-changeable:

  • Remove Level-Based Loot Restrictions - This is active by default, and allowsbasically all item/weapon types, elements, grenades, COMs, etc, from the verybeginning of the game. It can be toggled off if you'd prefer that to not be thecase, though some of the unlocks are hardcoded in the main area of the mod, sincewe need some unlocks for things to work properly in the early levels. This isa copy of my own BL2 Early Bloomer mod, though there's no harm in having bothactive at the same time.
  • Legendary and E-Tech Pool Adjustments - The default configuration adds allunique, legendary, seraph, and pearlescent weapons/items (including gemstoneweapons) into the main global loot pools, so all items can technically be foundjust about anywhere. You can tweak which groups of items/weapons get added bygoing in here and disabling any you don't want to drop.
  • Drop Quality - This is the main section which determines the quality ofdrops that you'll get throughout the game. The choices range from 'Excellent'(which used to be called 'Lootsplosion,' pre-1.3.0), all the way down to'Stock-ish', which is pretty close to the stock/vanilla BL2 drop rates, thoughit's actually a bit better. If you expand any of those categories, you'llsee the exact percentages that it provides. The default setting is Excellent.
  • Boss Unique Drop Rate - This section lets you choose how often bosses droptheir unique items/weapons. The default setting is to make bosses always droptheir unique gear, but it can be configured all the way down to the stock/vanilladrop rates.
  • Boss Unique Drop Quantities - This section lets you define how many uniquedrops a boss will drop. In the default configuration, if a boss has two uniquedrops, it'll drop two items from that pool. It may end up being two of the sameitem, but it could also be one of each. For enemies with huge loot pools, thiscan end up producing quite a few legendary drops. For instance, the Warrior willdrop eight by default. This section lets you specify the quantities you want,though, and can be configured to go back to just a single drop, as BL2 does bydefault.

UCP

This mod should be fully compatible with UCP 4.1. It should also probably runfine without, though it's received less testing that way.

BL2 Reborn

This mod is not compatible with BL2 Reborn. There are known crashes andother sorts of instability when trying to use the two together. Avoid usingthe two at the same time!

BL2 Cold Dead Hands

These two mods actually work real well together. Cold Dead Hands does overridea lot of what Better Loot does, so huge areas of this mod don't actually doanything when CDH is active, but CDH only touches weapons+shields. So if youuse both together, you'll be able to get the Better Loot benefits for COMs,Grenades, Relics, etc. I tend to use both of them together, myself. Just makesure to have Cold Dead Hands after Better Loot in your mod list, so thatit overrides things properly.

Shadowevil's 'VaultHunter' mod

Borderlands 2 weapon mod codes

This mod and Shadowevil's 'VaultHunter' mod, which creates a Legendary-levelVault Hunter's Relic, don't play very well together, especially with Raid bossdrops. The combination has been known to sometimes crash Borderlands afterdefeating the Ancient Dragons, in fact, and legendary drops will be far morefrequent than is useful.

I'm pretty sure that this mod makes the vanilla game's 'Vault Hunter'sRelic' completely useless, but if you're using this mod, you certainlywon't miss it.

Hemaxhu's 'More Chubbies' mod

Hemaxhu's 'More Chubbies' mod isn't incompatible with this one, but youwill almost certainly find it to be quite excessive if Chubbies are spawningmore frequently. The best thing to do if using More Chubbies is probably todisable this mod's Chubby buffs, at least partially. There are two togglesyou can use in this mod:

  • Base Mod Configuration -> Better Enemy Drops -> Better Badass Pool Definitions -> Chubby Enemies
  • Boss Unique Drop Quantities -> X -> Chubby/Tubby Enemies

SirUmnei's 'COM Overhaul Pack' (and possibly other mods which touch COMs)

The COM Overhaul Pack, in conjunction with this mod, will end up creatingitems which will get deleted by Borderlands after you save/quit. You shouldbe able to avoid this by turning off this mod's Base Mod Configuration -> Loot Pool Tweaks -> Force Alignment COMs Blue And Higher.

Other Mods

Obviously this mod will conflict with other mods which play with the samevariables. I know that Hemaxhu's 'Better White Chests' would conflict withthis, for instance, and possibly other mods in Hemaxhu's 'Chest Mods'folder. FromDarkHell's collection in the 'Loot Drops' folder likewise willprobably conflict.

There's some gear which I felt shouldn't be in the pools at all. I amquite willing to hear counterarguments; my mind could probably be prettyeasily persuaded otherwise if someone feels strongly about it.

  • Cracked Sash (Shield)
  • GOTY/Preorder/Whatever starting game loot:
    • 'Gearbox' themed guns (AR/SMG/Sniper)
    • Contraband Sky Rocket
    • Vault Hunter's Relic
  • Captain Blade's Midnight Star
  • Blue-rarity Magic Missile (purple rarity will still spawn -- they'retechnically different items)
  • 'ERROR MESSAGE' Ahab (the one used by Master Gee). Regular Ahabs willstill spawn, though.

A handful of containers will only ever drop common-level gear:

  • Bandit Coolers
  • Cardboard Boxes
  • Dumpsters

There's also a few drop pools / containers / etc which I've purposefullyleft alone:

  • Golden Chest
  • Money Boxes / Laundry Machines / Toilets / etc
  • Loot Midgets

Some other stuff not done:

  • Scaylion drops are rather anemic compared to everything else in theHammerlock DLC, but the Hammerlock DLC is kind of ludicrous with lootanyway, so I'm leaving them the way they are.
  • Badass Giant Burning Broomsticks will continue to drop from the standardenemy pool rather than the badass pool. There's dozens of those thingsall at once and it'd be ridiculous.
  • Skin/head drop rates have not been touched at all.
  • From the Wedding Day Massacre Headhunter Pack: Ed, Stella, and Innuendobotdon't actually drop anything -- I felt that was probably approprate andleft them alone.

There's a few things which I'd considered adding to this mod, but were alreadywell-covered in other mods, so instead I'll just mention them here.

  • EmpireScum's 'ButtStallion' will make Butt Stallion's drops in Flamerock Refugemuch better (can choose between blue-or-higher, or all-gemstone).
  • JimRaven's '#MakeVendorsGreatAgain2017' improves vendor stocks across the game.
  • Hemaxhu's 'Better Quests' will improve quest rewards for the missions whichdon't already have good rewards.
  • My own 'BL2 No Wasted COMs' mod will make it so you only ever see mods for charactersactually playing the game.
  • mopioid's 'Booperlands' mod should be a mandatory mod in anyone's personal modpack.
  • The mission Medical Mystery: X-Com-municate is supposed to reward anE-Tech pistol, but because we add gemstones into the E-Tech pool (at leastby default), you may end up with a gemstone weapon instead.
  • Config option to specify the rarity of gear found in lockers?
  • Can we increase boss drop counts depending on player count?
  • Untested components from Torgue DLC (I'm afraid that's my least favoriteDLC, to the point of not really liking it much, so I suspect that thesemay go untouched):
    • Pyro Pete's initial non-raid drops
    • Piston drops (just Slow Hand, I figure the mini-lootsplosion after isgood enough to not bother tweaking his actual drop any more)
    • Torgue Biker Gang drops are a little weird - there's an extra drop whichhappens outside of their weighted drop pool, but I can't seem to figureout where that is.
    • I think Biker Badasses, etc, have pretty anemic drops at the moment.
    • In order to retain UCP compatibility, we had to alter how we guaranteePiston's Slow Hand drop. This remains untested.
  • It probably wouldn't be difficult to nerf the drop rates in general duringSlaughterdome missions (or rather, in the Slaughterdome areas). That mightbe especially helpful in Murderlin's Temple.
  • Make a Reborn-compatible version of this

It's perhaps worth mentioning that while this mod does a great job in mostof the game (IMO), in Normal mode at least, the amount of loot can getpretty absurd when you're in any area which can generate a lot of Badassesor the like. The Hammerlock and Tiny Tina DLCs, in particular, were alreadyvery generous with loot, and this mod steers them into ridiculousness. Thelast few stages of Murderlin's Magic Slaughter end up dropping enough lootto cause some noticeble FPS hits on my system in fact:

Digistruct Peak is a little ridiculous as well, on account of all the bossesand Badasses.

(This section is only relevant for someone looking to edit the mod in thesame way I do, or just someone curious about my mod construction techniques.If you're just looking to run the mod, see the 'Usage' section above. Themod can, of course, be edited directly in BLCMM as well, once it'sbeen imported.)

I generate this mod using a Python script named generate-mod.py, whichenables me to do things like set the rarity drop levels from a singlelocation at the top of the file, and have it apply to a number of differentobjects throughout the game.

The generation script makes use of modprocessor.py from the parent directory.You'd need to copy (or symlink, if you're on Mac or Linux) modprocessor.pyinto this directory in order to run the script.

I've taken various ideas and snippets from a few other mods:

  • Lifting early-game loot restrictions came directly from UCP, though I sinceexpanded that section quite a bit.
  • Setting guaranteed drops for the vast majority of bosses in-game, viatwo nicely-concise statements, came from JimRaven's 'FarmFest'
  • Orudeon's 'Gemstone Loot Pools' clued me in that the main Gemstone pool inthe Tiny Tina DLC is heavily weighted towards Pistols.
  • FromDarkHell's 'BL1Loot' provided a great index of gear for my own similaraddition of uniques/pearls/seraphs into the legendary pool (though I wentabout it slightly differently)

I'd also like to thank the fine folks in Shadow's Evil Hideout #bl-moddingDiscord channel for putting up with all my noobish questions when I was first gettingstarted with BL2 modding.

The generate-source.py script itself is licensed under the3-clause BSD license,which should be permissive enough to do just about whatever with.

The mod itself is licensed underPublic Domain / CC0 1.0 Universal.

See COPYING-code.txt and COPYING-mods.txtfor the full text.

v1.3.2, November 6, 2018:

  • Fixed a small typo which would otherwise cause an error to be flagged in aforthcoming version of BLCMM. (No actual functional changes, though.)

v1.3.1, August 24, 2018 (commit fa26171a4536f54becc59ef426333ebfdd8db070):

  • The Ogre is now properly considered a Legendary, not a Unique, and willbe in the legendary pool regardless of whether you have Uniques addedor not.

v1.3.0, July 21, 2018 (commit 7774bab49f3adaf65826c69c4265b779705d4a69):

  • Converted to BLCM format (BLCMM is now required, FilterTool is not supported)
  • Merged all versions into a single master file
    • 'Lootsplosion' and 'Reasonable' variants are options in a mutually-exclusivecategory in the mod, rather than separate files
    • Removed 'standalone' and 'standalone offline' variants (this is now much bettermanaged by BLCMM)
  • Added three extra drop quality presets, for a total of five:
    • Excellent (formerly 'Lootsplosion')
    • Very Good
    • Good (formerly 'Reasonable')
    • Improved
    • Stock-ish
  • Added wider selection of boss unique drop rate selections
  • Added a category to choose drop quantities for bosses, in addition to the drop rates
  • Set a few creature minibosses (such as Pimon and Tumba) to guarantee theirunique drops.
  • Allow customized legendary pool by providing options for adding uniques, seraphs,and pearls individually rather than hardcoding them all at once. Moved that categoryup to being a top-level category as well.
  • Removed buffs for Big Game Hunt DLC rare skins. We weren't touching any otherskin drop percentages, which made them an anomaly.
  • Converted to a nicer method of unlocking early-game weapon/item parts which shouldplay more nicely with custom items (taken from BL2 Early Bloomer)
  • Improved chances of dart/spiker spawns, since UCP4.1 gave them some reasonable buffs.Still a bit less likely than gemstone pistols, though
  • Reduced drop chances of Treants dropping the Bee, and of the Skeleton Kings droppingthe Emperor (so long as UCP is active, in the latter case)
  • Resolved conflicts with UCP:
    • Set BLNG loader to also drop Sledge's Shotgun, as UCP does, so that we're notoverriding that behavior for UCP users. People not using UCP will just have tocope with the extra shotgun drop chance.
    • Set Hyperius to use UCP's changes (all DLC1 Seraph items, replacing Kiss of Deathwith Black Hole)
  • Set Badass Creepers to use global drop probabilities for their unique gear (thisis present in UCP 4.1 as well)
  • Force some early-game gear unlocks, to prevent the first chest at the end ofWindshear Waste from being empty of gear, thus blocking mission progress.
  • Removed disabled-by-default categories which I'd had in there for my own testingpurposes. No real need to have them in there in the first place, and it just madechecking/unchecking the mod fraught with potential unintended side effects.
  • Fixed some errant commas in a few statements (wasn't actually causing problems, butthrowing syntax warnings in BLCMM)
  • Alphabetized a few categories which needed it

v1.2.2, April 25, 2018 (commit 2618668b068b93a397820dcbabcae9bf83a67fd8):

  • Changed mod filenames to have a .txt extension.

v1.2.1, April 25, 2018 (commit 1a51920b01805297d7f15f5341587e9e56cc7758):

  • Fixed an error in the Torgue Token quantity improvement section.
  • Fixed a conflict between our 'Force Alignment COMs Blue And Higher' section andour 'Exhaustive Weapon/Item Part Unlocks' section.

v1.2.0, March 16, 2018 (commit f5cb4c8cb8db8ad86ce24c69e2bdf2f0af98448e):

  • Fixed an issue where Plan B and Bright Lights, Flying City wouldn't rewardWeapon Slot SDUs on Playthrough 1.
  • Buffed 'weighted' pools used by some enemies for drops, to be in line with the restof the mod's drop weights (Marauders being the most obvious example).
  • Changes in the 'Reasonable Drops' variant:
    • Nerfed chances of bosses dropping unique gear
    • Nerfed relic drops a bit
  • Set Grenades and Rocket Ammo to be available in the early game, both from vendorsand world drops
  • Buffed Knuckledragger's drops: will drop from the badass pool, and his custompistol drops will use our improved weights rather than the vanilla game weights.
  • Buffed the early-game shotgun chest (on leaving Windshear Waste) to use ourcustom weights rather than the vanilla game weights.
  • Enforced our blue-rarity lockers a little more thoroughly -- previously it wasjust SMGs/Pistols forced to blue, and other item types (shields, grenades) pulledfrom our main pools.
  • Dumpsters, Bandit Coolers, and Cardboard Boxes will only ever spawn common weapons,when they spawn weapons (previously they used the vanilla game's probabilities forrarity)
  • Refactor a lot of probability variables (shouldn't actually have an effect on themod, though it was a pretty big internal change)

v1.1.1, March 7, 2018 (commit ac9af0507b5b28f51e00f15e047cb019b1fc93e9):

  • Fixed unlocking early-game elements for Maliwan Aquamarine Snipers on Windows

v1.1.0, March 1, 2018 (commit 4985d37cefc4d4cd339cf73f507c91eaca4c4bb8):

  • Added 'Reasonable Drops' Variant, suffixed original with 'Lootsplosion'
  • Added some more folder structure inside many of the Raid Boss improvements,so they can be toggled at a more granular level.
  • Fixed an error which was causing Dexiduous's drops to be way too huge, evenfor this mod.
  • Nerfed Witch Doctor Relic drop chance a bit (from 60% -> 40%)
  • Added an optional folder which doubles the standard enemy drop rate (disabledby default)
  • Converted some hotfixes which didn't actually need to be hotfixes, to regularset commands
  • Fixed the 'Shields' loot configuration on Digistruct Peak Dahl chests

v1.0.0, February 26, 2018 (commit 45e70cdc7982ac22715955e5ffb9e3f5963601c7):

  • Initial public release

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